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Materials in Katana 3.5v3

I created some materials in Katana 3.5v3 using their default renderer (3Delight). Scroll down to see images from each material and the nodes I used in each network. For the plaid fabric, I used textures from a previous material I had made in Arnold with Maya. I transferred them into Katana after learning the interface. I then worked on a moss material and adjusted the attributes accordingly to familiarize myself with Katana even more. The stone textures were made using a combination of Substance Alchemist and Photoshop, which I then took into Katana to adjust further. The wooden floor was done the same way, with additional hand painting in Photoshop to stylize it more.

Stylized Stones

Moss

Plaid Sweater

Stylized Wood Floor

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