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Ruby the Red Doberman
The model was sculpted in ZBrush and brought into Maya. I then textured it using Photoshop, Substance Painter, and Arnold Renderer. I groomed the dog with XGen in Maya.
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Ruby the Red Doberman
The model was sculpted in ZBrush and brought into Maya. I then textured it using Photoshop, Substance Painter, and Arnold Renderer. I groomed the dog with XGen in Maya.